# What is the 'FPS Booster for Complex Geometry'?

When enabled, it significantly improves rendering performance (FPS) when processing complex meshes and scenes with a large number of geometries, bringing smoother real-time experience.

Added 'FPS Booster for Complex Geometry' option in Menu. 

::: tip Note
* In the latest version, it only affects the real-time preview without affecting rendering outputs.

  * The FPS improvement from this feature depends on the GPU's ray-tracing performance and the mesh configuration in the scene; not all scenes will experience an increase.
:::


![image](https://docs-static.d5render.com/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces/-MjbN1iGmN_HBnj_fyU9/uploads/Mq0DG8F0Zq2uV5zsDqGG/gaomianxingnn.gif)

## FAQs

  1. Why do the materials appear dark when enabling ‘FPS Booster for Complex Geometry’?

If the situation in the ↓ image occurs, it is very likely to be related to the scene model. 

If the dark area model has been grouped in the modelling software, please try to ungroup/explode it in the modelling software and then update it to D5.

<figure class="doc-image doc-image--stack">
  <img src="https://docs-static.d5render.com/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces/-MjbN1iGmN_HBnj_fyU9/uploads/moinPNaMWwuFQ8CSYGLH/gaomianxingn4.gif" alt="Materials appear dark after enabling 'FPS Booster for Complex Geometry'" />
  <figcaption>Materials appear dark after enabling 'FPS Booster for Complex Geometry'</figcaption>
</figure>
